VOIDBREAKER 04
Hello there traveler, welcome back to the ramble! Elbow deep into January, we’ve all been for a wild ride. I’ve had a chance to work on a few projects here and there but my main focus of attention has moved to completing the SAMMHAS2 board for the upcoming Adepticon. I’m going to use this to plant the seed for the setting, or at least flesh it out a little more. I’m pretty much copy-pasting my words from any groups I’ve shared these ideas to, so forgive the errors, I’ll find them eventually.
First things first, I’ll need to drop the main info on the setting, so this is current SAMMHAS2 cannon!
SAMMAHS2, was once known as Sammahs, an eta class World located near the great tear.. A world blown into huge land fragments after the cicatrix maledictum but held together by a mysterious magnetic anomaly within its center…
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At least 100 years after the tear, A high technology feudalistic society survived from the remnants of the once imperial world. Built from the floating pieces of SAMMAHS with the help of a neighboring forge moon .(Grenaki cults of the KHRIST Mechanicus { (Heretically Suspect, ties to the YOD deathcults etc. more of my made-up bullshit) }) Due to their technological mastery/curiosities, much of the world is held together by harnessing the magnetic anomalies with an adjoining grid attempting to attach the larger floating land masses in some sort of coherence, maintaining the planet’s structure while the world can be studied, mined, exploited.
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Many of the citizens power structures organized into houses (much like necromunda gangs) collecting their own heraldry, specialties, creeds, and historical significance. These specifics tend to lean towards airborne/combat …etc.(haven’t gotten that far yet, flying or floating seemed like the first thing to do, but I can see the potential for many more)
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In the rebirthing times of Sammahs, the ruling houses of the world clutched into themselves forming more cults of martial prowess and flight capability than a rigid governmental structure for sometime. Their imperial normalcies slowly reintroducing themselves through some era of savage feud and sky bound folly.
This knightly structure remains, with each house guarded by at least one warden presiding over the capability of its holdings. These range in many realms of import. Far superior weapons systems, innovative flight navigation doctrines, proficient armor patterns vastly improving air boarding actions, etc. Each house holding an un-filled edge against its aggressors.
Moderately prosperous houses, such as Bruell, hold 10 Wardens of varied specialization. This a contrast to the SAMMAHS2 house warden average of 6, still a small command to the dominant house Kaelmn ’s 21 sons.
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Like flamboyant Arbites They like to fight and hate each other to rediculous 40K levels and are equally corrupted and unaware of the rampant crime situations infecting the entire world.
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I’m thinking a Children of Men, repurposed war zone vibe, Like people peddling for their lives tied to the side of a cliff.…in the middle of an esoteric war blah blah blah
.Really just trying to make it something people could insert something into narratively with models, narrative, ideas, etc. Pretty wide-open for just about anything one would want to write into it. Doesn’t have to be 100 years after the tear just enough time for Imperial society and shenanigans to start to show its face again. Weird JETPACK cults, floating boats ,Rocketeer human(not space marine) space ninjas on 40K. Ive got a few nasty Endsmouth type denizens in mind as well as more of the blatant crime elements. Big sandbox within our big sandbox, go nuts, sky is the limit there.(haha)
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Here go a few mood boards I slapped together for the groups, hope it helps to translate…
And now for a bit of a photo walk-through on the SAMMAHS2 board so far. Still have to add filler to floating rock formations, then I can start all the micro detailing. The clear acrylic square for the base is ordered, I can’t wait to see these things floating.(or looking like they are)
Any good ideas on the best system to adapt for an Inq28 scenario? I have a few ideas on different narrative objective points, but how can they work into a proper skirmish system? So far people are liking planet28, Kill Team, Necromunda, and Warcry. I’m only familiar with Necromunda and Kill Team, but they all sound fun. What could work best?
Commentary in the appropriate photo descriptions
So that’s were I’m at so far. I’m pretty stoked to get on the little details. Hit me up on Instagram @witchhammerstudio and let me know what you think, help me out, or if you want to get involved. If you’re going to be in Schaumburg, IL for Adepticon 2022 try to check out the Inq28 action while your drowning in all the other awesome! More goodies soon everyone, Happy New Year!!!